| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bUnbreakableWeapon;
9 bonus
10 bPAtk,5;
11 bonus2
12 bSkillAtk,"SS_KUNAIKAITEN",5+5*(.@r/3);
13 bonus
14 bAtkRate,(.@r/2);
15 bonus
16 bBaseAtk,25*(.@r/2);
17 if
18 (.@r
19 =9)
20 {
21 bonus
22 bLongAtkRate,15;
23 bonus
24 bPAtk,7;
25 if
26 (.@r
27 =11)
28 {
29 bonus2
30 bSkillAtk,"SS_KUNAIKAITEN",30;
31 if
32 (.@r
33 =12)
34 {
35 if
36 (getskilllv("SS_KUNAIKAITEN")
37 =5)
38 {
39 bonus4
40 bAutoSpellOnSkill,"SS_KUNAIKUSSETSU","SS_KUNAIKAITEN",5,1000;
41 }
42 bonus2
43 bSkillAtk,"SS_KUNAIKUSSETSU",25;
44 }
45 }
46 }
47 if
48 (.@g
49 =ENCHANTGRADE_D)
50 {
51 bonus
52 bLongAtkRate,10;
53 bonus
54 bPAtk,7;
55 if
56 (.@g
57 =ENCHANTGRADE_C)
58 {
59 bonus2
60 bSkillAtk,"SS_KUNAIKAITEN",15;
61 if
62 (.@g
63 =ENCHANTGRADE_B)
64 {
65 bonus
66 bNonCritAtkRate,15;
67 if
68 (.@g
69 =ENCHANTGRADE_A)
70 {
71 bonus
72 bPAtk,3*(.@r/2);
73 }
74 }
75 }
76 } |