| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bCritical,5;
9 bonus2
10 bSkillAtk,"SHC_ETERNAL_SLASH",15+5*(.@r/3);
11 bonus
12 bAtkRate,(.@r/3);
13 bonus
14 bBaseAtk,25*(.@r/3);
15 if
16 (.@r
17 =7)
18 {
19 bonus
20 bCritAtkRate,20;
21 if
22 (.@r
23 =9)
24 {
25 bonus
26 bCRate,10;
27 bonus
28 bCritical,10;
29 }
30 }
31 if
32 (.@g
33 =ENCHANTGRADE_A)
34 {
35 if
36 (.@r
37 =12)
38 {
39 bonus2
40 bSkillAtk,"SHC_ETERNAL_SLASH",15;
41 if
42 (.@g
43 =ENCHANTGRADE_A)
44 {
45 autobonus3
46 "{
47 .@r
48 =
49 getrefine();
50 bonus2
51 bSkillAtk,\"SHC_ETERNAL_SLASH\",15;
52 bonus2
53 bSkillCooldown,\"SHC_ETERNAL_SLASH\",-150;
54 bonus
55 bShortAtkRate,15;
56 bonus
57 bCritical,10;
58 bonus2
59 bSkillAtk,\"SHC_CROSS_SLASH\",3*.@r;
60 }",1000,20000,"SHC_CROSS_SLASH";
61 }
62 }
63 }
64 if
65 (.@g
66 =ENCHANTGRADE_D)
67 {
68 bonus
69 bCritAtkRate,10;
70 bonus
71 bCritical,5;
72 if
73 (.@g
74 =ENCHANTGRADE_C)
75 {
76 bonus
77 bShortAtkRate,15;
78 if
79 (.@g
80 =ENCHANTGRADE_B)
81 {
82 bonus
83 bCRate,5;
84 bonus2
85 bSkillAtk,"SHC_ETERNAL_SLASH",15;
86 if
87 (.@g
88 =ENCHANTGRADE_A)
89 {
90 bonus
91 bPAtk,15;
92 }
93 }
94 }
95 } |