| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bVariableCastrate,-5;
9 bonus2
10 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15;
11 bonus2
12 bMagicAtkEle,Ele_Ghost,2*(.@r/3);
13 bonus2
14 bMagicAtkEle,Ele_Wind,2*(.@r/3);
15 bonus
16 bMatk,30*(.@r/3);
17 bonus2
18 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5*(.@r/4);
19 if
20 (.@r
21 =7)
22 {
23 bonus2
24 bMagicAtkEle,Ele_Ghost,25;
25 bonus2
26 bMagicAtkEle,Ele_Wind,25;
27 if
28 (.@r
29 =9)
30 {
31 bonus
32 bVariableCastrate,-10;
33 bonus
34 bSMatk,5;
35 if
36 (.@r
37 =11)
38 {
39 bonus2
40 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15;
41 }
42 }
43 }
44 if
45 (.@g
46 =ENCHANTGRADE_D)
47 {
48 bonus
49 bMatkRate,5;
50 if
51 (.@g
52 =ENCHANTGRADE_C)
53 {
54 bonus2
55 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10;
56 if
57 (.@g
58 =ENCHANTGRADE_B)
59 {
60 bonus
61 bDelayrate,-10;
62 if
63 (.@g
64 =ENCHANTGRADE_A)
65 {
66 bonus
67 bSMatk,10;
68 }
69 }
70 }
71 } |