| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatk,5*(.@r/2);
9 bonus2
10 bMagicAtkEle,Ele_Ghost,2*(.@r/3);
11 bonus2
12 bMagicAtkEle,Ele_Wind,2*(.@r/3);
13 bonus
14 bMatkRate,2*(.@r/3);
15 bonus2
16 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5*(.@r/4);
17 if
18 (.@r
19 =7)
20 {
21 bonus2
22 bMagicAtkEle,Ele_Ghost,10;
23 bonus2
24 bMagicAtkEle,Ele_Wind,10;
25 if
26 (.@r
27 =9)
28 {
29 bonus
30 bSMatk,5;
31 if
32 (.@r
33 =11)
34 {
35 bonus
36 bFixedCast,-500;
37 }
38 }
39 }
40 if
41 (.@g
42 =ENCHANTGRADE_D)
43 {
44 bonus
45 bSMatk,5;
46 if
47 (.@g
48 =ENCHANTGRADE_C)
49 {
50 bonus2
51 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10;
52 if
53 (.@g
54 =ENCHANTGRADE_B)
55 {
56 bonus2
57 bMagicAddSize,Size_All,10;
58 if
59 (.@g
60 =ENCHANTGRADE_A)
61 {
62 bonus2
63 bMagicAddEle,Ele_All,10;
64 }
65 }
66 }
67 } |