| Item Use Script |
1 .@g
2 =
3 getenchantgrade();
4 .@r
5 =
6 getrefine();
7 bonus
8 bMatkRate,4*(.@r/3);
9 bonus2
10 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",5*(.@r/4);
11 bonus2
12 bSkillAtk,"HN_JACK_FROST_NOVA",5*(.@r/4);
13 if
14 (.@r
15 =7)
16 {
17 bonus2
18 bMagicAtkEle,Ele_Wind,10;
19 bonus2
20 bMagicAtkEle,Ele_Water,10;
21 if
22 (.@r
23 =9)
24 {
25 bonus2
26 bMagicAddRace,RC_All,15;
27 bonus2
28 bMagicAddRace,RC_Player_Human,-15;
29 bonus2
30 bMagicAddRace,RC_Player_Doram,-15;
31 bonus
32 bSMatk,7;
33 if
34 (.@r
35 =12)
36 {
37 bonus
38 bFixedCast,-500;
39 bonus2
40 bMagicAtkEle,Ele_Wind,15;
41 bonus2
42 bMagicAtkEle,Ele_Water,15;
43 bonus
44 bMatk,50;
45 }
46 }
47 }
48 if
49 (.@g
50 =ENCHANTGRADE_D)
51 {
52 bonus
53 bSMatk,5;
54 if
55 (.@g
56 =ENCHANTGRADE_C)
57 {
58 bonus
59 bMaxHPrate,5;
60 bonus
61 bMaxSPrate,5;
62 if
63 (.@g
64 =ENCHANTGRADE_B)
65 {
66 bonus2
67 bMagicAtkEle,Ele_Wind,10;
68 bonus2
69 bMagicAtkEle,Ele_Water,10;
70 if
71 (.@g
72 =ENCHANTGRADE_A)
73 {
74 bonus2
75 bMagicAddSize,Size_All,15;
76 }
77 }
78 }
79 } |