| Item Use Script |
1 bonus2
2 bAddRace,RC_Demon,12;
3 bonus2
4 bMagicAddRace,RC_Demon,12;
5 bonus2
6 bAddRace,RC_DemiHuman,12;
7 bonus2
8 bMagicAddRace,RC_DemiHuman,12;
9 if
10 (getiteminfo(getequipid(EQI_HAND_R),
11 ITEMINFO_WEAPONLEVEL)==5)
12 {
13 bonus2
14 bAddRace,RC_Demon,10;
15 bonus2
16 bMagicAddRace,RC_Demon,10;
17 bonus2
18 bAddRace,RC_DemiHuman,10;
19 bonus2
20 bMagicAddRace,RC_DemiHuman,10;
21 } |